The Last of Us by Ben Caldwell.
Back our Kickstarter to get this awesome print.

The Last of Us by Ben Caldwell.

Back our Kickstarter to get this awesome print.


playpeep:

A Ride into the Mountains, iOS

By Lee-Kuo Chen

This looks quite lovely.



I love that if you haven’t played Hotline Miami then this is completely absurd.

I love that if you haven’t played Hotline Miami then this is completely absurd.


The Shadow pinball machine offers some unexpected advice.

The Shadow pinball machine offers some unexpected advice.


ryan-andrews-comics:

I made some more pixel Marios!

Whoa.

ryan-andrews-comics:

I made some more pixel Marios!

Whoa.


xombiedirge:

Link by Cosmosnail / Store
Part of the Where’s My Mind? art show, opening July 12th 2013, at the Bottleneck Gallery / Facebook.

Fantastic.

xombiedirge:

Link by Cosmosnail / Store

Part of the Where’s My Mind? art show, opening July 12th 2013, at the Bottleneck Gallery / Facebook.

Fantastic.


These GIFs are both amazing and too big for Tumblr.


As much as everyone can agree that the American box art for Mega Man 1 is the worst, I’m surprised I’ve never read about anyone talking about the European box art for Mega Mans (Mega Men? Megas Man?) 1 & 2.

Mega Man 1’s European box art is pretty exciting. At the very least, he doesn’t look like a frumpy old man like in the USA’s box art. Strangely, Mega Man’s blaster almost looks like a sword. Dr. Wily looks like he fell asleep.

Then Mega Man 2’s European box art is a weird step backward. It depicts Mega Man as some kind of polite silver knight. And there’s that fat, blobby pig head on the mountain behind him. What the hell is that about?

And of course it’s adorable that both box arts describe their games as “State-of-the-Art.” Nobody uses that term anymore, do they? That’s how everyone described silver robots and space ships in the 1950s.

Images from the Mega Man wikia: MM1 & MM2


Everyone loves music, and everyone loves monkeys, a game combining the two should set the world on fire. Sam Machkovech talks to Disco Pixel’s Trevor Stricker about his iPad rhythm game Jungle Rumble at the Unwinnable Salon.

For more on Jungle Rumble, visit the official site.  Get the skinny on Trevor’s other upcoming projects on the Disco Pixel site.