Based on one of the most critically acclaimed comics of all time. A mysterious plague has wiped out all men on the planet, and women are left to pick up the pieces of society. The only surviving man is Yorick, an amateur escape artist who is the key to the continual survival of the human race. Special Agent 355 is tasked to protect his life at all costs. Luckily, she’s really good at her job…
IGN and Drake 1129 Productions are proud to present this new short film, made by super fans of the comic. It covers the initial plague that kills any mammal with a Y chromosome (except Yorick and his trusty monkey companion, Ampersand) and an awesome fight between Agent 355 and a fanatical group of Amazons.
Directed and Written by Christian Cardona Produced by Kent King and Christian Cardona
I wasn’t so much a fan of the comic series but I would watch the hell out of this TV show. Why can’t DC get their act together and put out something better than fans of their material can?
A somewhat-mostly-accurate educational parody film by Max Landis, Produced by Bryan Basham @bryan_basham
Starring Elden Henson, Elijah Wood, Mandy Moore, Morgan Krantz and many more.
I’m not drunk in the video, I only get about three cups in. The original rant was 45 minutes long, so of course we had to cut a bunch of stuff out for time, and because it was just too stupid. Like for instance the part where Pa Kent dies of a heart attack and literally GOES TO HEAVEN. AND SEES SUPERMAN.
If I saw this video, I might nerd rage out so hard. But luckily I made it, so I’m pretty happy. Really I’d hope people just are with me, and happy that Guy Gardner and Bloodwynd get to be in a movie.
The two creative / identical twins, John and Justin Grosjean (GroBroPros), bring the region of Skyrim into the 21st century thanks to their new fan video. You have to enjoy the old bucket over the head trick. Works every time!
A videogame is rendered unwinnable when it allows a player to make a mistake that can not be corrected. The result is a game that can not be won. Worse, the text adventures and graphic adventures that such a situation arose in rarely bothered to notify the player that they would never succeed in their quest, leaving them to trudge around the game world forever like the walking dead.